Mental Health – Media Guide
Welcome to the Entertainment Industry’s Guide to Mental Health Storytelling Developed by a groundbreaking coalition of mental health experts and entertainment industry leaders.
Time Traveler Stuck in 2027 Shares ‘Proof’ He’s the Last Person on Earth | Mysterious Universe
Hippocampus is the brain’s storyteller | EurekAlert!
No time to die: An in-depth analysis of James Bond's exposure to infectious agents - ScienceDirect
Metaphors and Systems - Dan Lockton
From 10 to 25 – A game about adolescence
From 10 to 25 is a collaborative storytelling game about the period of life we call adolescence. Players take on the role of a young person making their way through adolescence. Players combine the experiences life has dealt them with relationships and resources available in their community to tell a story about growing up. The game builds understanding of what adolescence is and what young people need to thrive.
Putting into play – A meaning-maker’s techniques 1 (3) – KATARINA GYLLENBÄCK NARRATIVE CONSTRUCTION
Narrative Capture - Unintended Consequences
Narrative capture is when an industry, company, or group changes the common narrative for their benefit, even if that just means changing the status quo. What are our baseline expectations? What is acceptable behavior? What is the way we measure fairness? What should we complain about? As expected, narrative capture is different. Here are some of its forms.
An Unexpected Victory: Container Stacking at the Port of Long Beach | Don't Worry About the Vase
Then our hero enters, and decides to coordinate and plan a persuasion campaign to get the rule changed. Here’s how I think this went down. He in advance arranges for various sources to give him a signal boost when the time comes, in various ways. He designs the message for a format that will have maximum reach and be maximally persuasive. This takes the form of an easy to tell physical story, that he pretends to have only discovered now. Since all actual public discourse now takes place on Twitter, it takes the form of a Twitter thread, which I will reproduce here in full.
What’s the deal with fictional influencers? - Vox
“We’re basically creating an MCU-style universe of characters on TikTok,” says Benjamin. “Some succeed, some fail — it’s the TV pilot season model where we only invest in those that get traction and audiences love.”
Let Me Tell You A Story | Find the thread
One of the most effective approaches I have learned is called SCIPAB, a technique developed by Steve Mandel and now spread by the company he founded, Mandel Communications. I was lucky enough to be trained in SCIPAB by Mandel Communications as part of a more general “presentation skills“ training. I don’t want to steal their thunder (or their business!), but I do want to share some of the insights that I carry with me and use regularly. SCIPAB is an acronym, which stands for the phases of a story: Situation Complication Implication Proposal1 Action Benefit
When listeners pay close attention to stories, their heart rates synchronize | National Academy of Sciences
The Features of Narratives: A Model of Narrative Form for Social Change Efforts | FrameWorks Institute
73 Easy Ways To Write A Headline That Will Reach Your Readers
5 Ways To Use Examples For Stronger Communications - Throughline Group
4 Tips For Telling Nonprofit Stories About Difficult Subjects - Bloomerang
How a 'tragically flawed' paradigm has derailed the science of obesity
We argue that the reason so little progress has been made against obesity and type 2 diabetes is because the field has been laboring, quite literally, in the sense intended by philosopher of science Thomas Kuhn, under the wrong paradigm. This energy-in-energy-out conception of weight regulation, we argue, is fatally, tragically flawed: Obesity is not an energy balance disorder, but a hormonal or constitutional disorder, a dysregulation of fat storage and metabolism, a disorder of fuel-partitioning. Because these hormonal responses are dominated by the insulin signaling system, which in turn responds primarily (although not entirely) to the carbohydrate content of the diet, this thinking is now known as the carbohydrate-insulin model. Its implications are simple and profound: People don’t get fat because they eat too much, consuming more calories than they expend, but because the carbohydrates in their diets — both the quantity of carbohydrates and their quality — establish a hormonal milieu that fosters the accumulation of excess fat.
Conspiracy Theories Are More “Entertaining” Than The Truth — And This Helps Explain Why People Believe Them – Research Digest
A systematic review of narrative interventions: Lessons for countering anti-vaccination conspiracy theories and misinformation - Aleksandra Lazić, Iris Žeželj, 2021
The Power Of Story To Impact Behavior Change-workshop handout
Op-Ed: Why storytelling is a necessary tool for social change - Los Angeles Times
Ian Barnard on Twitter: “It’s your first day on the job as the new brand consultant for DoggoTreats, the hottest new D2C startup in Canada. Do you have what it takes to launch their next big campaign without getting fired? https://t.co/jaqGflSaI2“ / Twitt
Reputational Crisis Simulation - How to build it - Conducttr BlogConducttr
Op-Eds From the Future: Business School Students Predict Tomorrow’s Headlines | ideo.com
Design fiction is one of the tools the students learn to prototype the future of business. Designers often use this strategy to help stakeholders envision divergent scenarios for their organization in the context of uncertainty. We asked the students to consider the forces at play in today’s fast-changing society, such as artificial intelligence and decentralized governance models, and write a story about the future. Zooming out of this aspirational story, they mapped out what would have to be true from a technological and business standpoint to bring positive aspects of that future to fruition, while calling attention to factors or decisions that could negatively impact our world years from now. At its core, design fiction is a strategic exercise that connects the dots between vision and execution, transitioning teams from imagining the future to taking action.
New Brave World: The power, opportunities and potential of pop culture for social change in the UK – PopChange
Stories Matter: Entertainment Narratives about Health Mindsets and Policy
JMIR Preprints #24948: Using Narrative Evidence to Convey Health Information on Social Media: The Case of COVID-19
Entertainment-Education Behind the Scenes - open access book
Subtitle: Case Studies for Theory and Practice Author: Lauren B. Frank, Ed. Paul Falzone, Ed.
Storytelling Advice from the Creators of South Park
TV Characters Don’t Have Text History. This Is Not OK | WIRED
7 ways to tell stories ethically: the journey from exploited program participant to empowered storyteller - CCF
Christy Dena's Field Notes From Earth » ARG Design Charts
Christy Dena's Field Notes From Earth » Narrative Design Methods: The Journey Chart
The Journey Chart is an overview of the different elements of a project juxtaposed to show how they work together over the duration of the player/audience/reader experience. I’m sharing the Journey Chart Method because I’ve found it to be a nifty way to externalise, discover, inspire, unify, direct, and communicate the various elements of a project and how they are all connected.
Gennifer Hutchison on Twitter: “A lot of scripts are available free online! Anyone have any good links for @YuriViannaNunes ?“ / Twitter
Many TV/movie script resources
The Use of Story and Emotions in Gamification | Interaction Design Foundation
Making a New Reality: A Toolkit for Inclusive Media Futures
Why is it important to make sure that emerging media and communications technologies are created by people from a wide variety of backgrounds and identities? The media we consume has an enormous impact on our perception of reality. With this toolkit, we are trying to achieve something that humans have not yet achieved in the history of mass media — fair and equitable representation of the world’s stories and images.
Expanding Our Sense Of The Possible In Narrative Design | by Christy Dena | Aug, 2020 | Medium
alternatives to the standard “closed ending“
Columbia University School of the Arts' Digital Storytelling Lab – exploring the future of storytelling
Examples of Successful TV Series Bibles — Carole Kirschner
Best Films — Behavioral Science Edition - Behavioral Design Hub - Medium
Spoon & Tamago on Twitter: “NHK conducted an experiment to see how germs spread at a cruise buffet. They applied fluorescent paint to the hands of 1 person and then had a group of 10 people dine. In 30 min the paint had transferred to every individual and
How I Stopped Worrying and Learned to Love Twitter RPGs
article link is at top, bonus content below
The Pulp Archivist: Michael Moorcock's Three Day Novel
a digital festival celebrating narrative games