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[http://www.conducttr.com/training/conference-2014/immersive-storyworld-creative-process-inside-out/] - - public:weinreich
sample_campaigns, storytelling - 2 | id:77075 -

Alison Norrington and Nataly Rios give a detailed examination of the creation and development of The Chatsfield, a persistent interactive living soap opera that integrates numerous characters, digital platforms, interactive games and user-generated content. They discuss the evolution and operation of this project, explaining how to tell a story across multiple platforms, collaborating with different teams and partners.

[http://www.scribd.com/doc/164913914/Bringing-the-Future-to-Life-Pervasive-Transmedia-Scenarios-and-the-World-of-Worlding] - - public:weinreich
social_change, storytelling - 2 | id:77090 -

A technique is described for applying design processes associated with transmedia storytelling to the materialization of speculative future scenarios. How could this technique could be used to engage mass audiences in decision-making processes and experiences simulating different possible futures?

[https://hbr.org/2014/10/a-refresh-on-storytelling-101/?utm_source=newsletter_weekly_hotlist&utm_medium=email&utm_campaign=hotlist112612&cm_ite=WeeklyHotlist-101314+%25282%2529&cm_lm=dan.hutson%2540thebegroup.org&referral=00202&cm_ven=Spop-Email&cm_mmc=ema] - - public:weinreich
how_to, storytelling - 2 | id:77184 -

[http://themoth.org/posts/stories/notes-on-an-exorcism] - - public:weinreich
mental_health, product, storytelling - 3 | id:77196 -

"We had a lot of trouble with western mental health workers who came here immediately after the genocide and we had to ask some of them to leave. They came and their practice did not involve being outside in the sun where you begin to feel better. There was no music or drumming to get your blood flowing again. There was no sense that everyone had taken the day off so that the entire community could come together to try to lift you up and bring you back to joy. There was no acknowledgement of the depression as something invasive and external that could actually be cast out again. Instead they would take people one at a time into these dingy little rooms and have them sit around for an hour or so and talk about bad things that had happened to them. We had to ask them to leave." ~A Rwandan talking to a western writer, Andrew Solomon, about his experience with western mental health and depression.

[http://harmony-institute.org/blog/cases/impact-playbook/] - - public:weinreich
evaluation, storytelling - 2 | id:77206 -

a guide that synthesizes best practices for media makers to understand the impact of their work. The guide builds on existing impact frameworks with applied strategies, concrete metrics, and suggested workflows. Specifically designed for today’s networked, data-informed storytellers, the Impact Playbook demystifies data collection and analysis. It embeds impact thinking throughout a project’s lifecycle, from creation to outreach and engagement to empower media makers build this growing field.

[http://sandbox.tribecafilminstitute.org/project-management] - - public:weinreich
management, storytelling - 2 | id:77208 -

A reference guide to help you effectively plan, build, and launch a successful new media project. Each section contains a quick-read guide and includes case studies from seasoned veterans.

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