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[https://www.hollywood-mal.com/index.html] - - public:realjck
Games, Programming, Software - 3 | id:1489340 -

Hollywood is a multimedia-oriented programming language that can be used to create applications and games very easily. The following platform architectures are currently supported by Hollywood: AmigaOS 3 (m68k), AmigaOS 4 (ppc), Android (arm), AROS (x86), iOS (arm), Linux (x86), Linux (x64), Linux (arm), Linux (ppc), macOS (arm64), macOS (x86), macOS (x64), macOS (ppc), MorphOS (ppc), WarpOS (m68k/ppc), Windows (x86), Windows (x64)

[https://en.wikipedia.org/wiki/Continuation] - - public:mzimmerm
continuation, software - 2 | id:1485783 -

See: https://pages.lip6.fr/Christian.Queinnec/PDF/www.pdf See: https://wayback.archive-it.org/all/20120905083130/http://double.co.nz/pdf/continuations.pdf See: https://web.archive.org/web/20100614042239/http://readscheme.org/xml-web/

[https://en.wikipedia.org/wiki/Coroutine] - - public:mzimmerm
computer, coroutine, generate, good, multi, program, science, software, thread, yield - 10 | id:1485369 -

Coroutine is a routine which can yield. Coroutines are typically scheduled cooperatively (=non-preemptively). Coroutines are similar to threads, although threads are typically scheduled preemptively (scheduler pre-empts=forces execution to pause and yield, even without yield in the language)

[https://en.m.wikipedia.org/wiki/Continuation] - - public:mzimmerm
continuation, good, smalltalk, software, todo - 5 | id:1484905 -

continuation is an abstract representation of the control state of a computer program. A continuation implements (reifies) the program control state, i.e. the continuation is a data structure that represents the computational process at a given point in the process's execution; the created data structure can be accessed by the programming language, instead of being hidden in the runtime environment.

[https://en.m.wikipedia.org/wiki/Coroutine] - - public:mzimmerm
async, concurrent, coroutine, good, iterate, parallel, software, thread, todo - 9 | id:1484904 -

Asynchronous operations are not the same as parallel or concurrent. Asynchronous simply means that we do not want to block our flow of execution(Thread) or wait for the response until certain work is done in full. But the way we implement Asynchronous operations decides whether they are (running) as parallel or concurrent. So parallel and concurrent are two implementations of asynchronicity of tasks.

[https://captvty.fr/] - - public:realjck
Software, TV, Video - 3 | id:1484702 -

Access, from a single point thanks to Captvty, live broadcasts and a multitude of programs offered for catch-up by different French-speaking television channels.

[https://www.drawio.com/] - - public:realjck
Design, Infographics, Programming, Software, Tool - 5 | id:1484652 -

draw.io is free online diagram software for making flowcharts, process diagrams, org charts, UML, ER and network diagrams. No login or registration required.

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