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Designing Theory-Informed Behavior Change Apps - BehavioralEconomics.com | The BE Hub
[https://www.behavioraleconomics.com/designing-theory-informed-behavior-change-apps/] - - public:weinreich
Play for Health: How to Design for and with Children
The Psychology of Design: 15 Principles Every UI/UX Designer Should Know | Dribbble
[https://dribbble.com/resources/psychology-of-design] - - public:weinreich
For starters, every interaction a person has with a digital product follows the same pattern: Information — User filters the information Significance — User looks for its meaning Time — User takes an action within a time frame Memory — User stores fragments of the interaction in their memory For each of these stages of interaction, I’ve compiled a list of the most relevant design principles and cognitive biases that will help you to build habit-forming products.