This is Personal: The Do's and Don'ts of Personalization in Tech - The Decision Lab
You may be wondering: If users want personalization, then what’s the problem? The problem is that personalization is a bit like walking a tightrope. A very thin line separates the “good” kind of personalization from the creepy kind. “I like it because it’s so similar to me” can easily become “I don’t like it because it’s eerily similar to me.” “This is relevant to me and saves me time and effort” can easily become “The algorithm is stereotyping me and that’s not cool.” This switch from good to bad is where user psychology comes in. Understanding the real reason why personalization works can help us understand why it does not work sometimes.
Privacy-Enhancing computation will change the future of personal data protection
Mission “Patching impossible” – why ATM's every vulnerability is in billions worth
Human brain – best hacking device and weakest system at the same time
Zone of Exclusion: stalkers of abandoned clouds
Creating uncrackable VeraCrypt containers for data protection
The endless search for “here“ in the unhelpful “click here“ button
Wandering around Dark Web marketplaces and forums today is just simple as visiting Amazon
Over 97k non-protected FTP servers don’t have passwords
Top 9 Network Mappers to draw the network diagram
”Money doesn’t equal happiness” - reality of hackers’ life
Hackers are also ordinary people who fear, worry, and feel ashamed of their atrocities
A Text Messaging Intervention (StayWell at Home) to Counteract Depression and Anxiety During COVID-19 Social Distancing: Pre-Post Study
54 of 55 FinTech apps contain hardcoded credentials
The U.S. senate makes security intrinsic with VMware
Fake “Sugar Daddies” are cheating on Instagram
Conti virus steals Graff’s details of Hollywood celebrities
A self-administered virtual reality intervention increases COVID-19 vaccination intention - ScienceDirect
How to Organize a Virtual Scavenger Hunt Everyone Will Love
Why Behavior Change Apps Fail To Change Behavior | TechCrunch
Build Technology that Feels Like a Friend to Form a Habit | NirandFar
Mobile app validation: a digital health scorecard approach | npj Digital Medicine
Mr. Roboto: Connecting with Technology – excerpt from Chapter 9 of Amy Bucher’s Engaged: Designing for Behavior Change,
It’s not just about really liking a product (although you definitely want users to really like your product). With the right design elements, your users might embark on a meaningful bond with your technology, where they feel engaged in an ongoing, two-way relationship with an entity that understands something important about them, yet is recognizably non–human. This is a true emotional attachment that supplies at least some of the benefits of a human-to-human relationship. This type of connection can help your users engage more deeply and for a longer period of time with your product. And that should ultimately help them get closer to their behavior change goals.
How to Draw a Wireframe (Even if You Can’t Draw)
Phygital: 4 Examples of a Mind-Blowing Marketing Revolution
JMIR Mental Health - Apps With Maps—Anxiety and Depression Mobile Apps With Evidence-Based Frameworks: Systematic Search of Major App Stores
Of the 293 apps shortlisted as offering a therapeutic treatment for anxiety and/or depression, 162 (55.3%) mentioned an evidence-based framework in their app store descriptions. Of the 293 apps, 88 (30.0%) claimed to use cognitive behavioral therapy techniques, 46 (15.7%) claimed to use mindfulness, 27 (9.2%) claimed to use positive psychology, 10 (3.4%) claimed to use dialectical behavior therapy, 5 (1.7%) claimed to use acceptance and commitment therapy, and 20 (6.8%) claimed to use other techniques. Of the 162 apps that claimed to use a theoretical framework, only 10 (6.2%) had published evidence for their efficacy.
Mobile Health Index and Navigation Database, App Evaluation Resources from the Division of Digital Psychiatry at BIDMC
5 tips for creating a CGM wellness journey - YouTube
Amy Jo Kim interviews Casey Means, cofounder of Levels
The Secret to Engaging people remotely — Daniel Stillman
VARK refers to “Visual, Auditory, (W)ritten and Kinesthetic learning types. Although the theory is contested, it’s still a good shorthand for engagement. While you can’t really diagnose and customize for a specific learning style, adults usually claim to excel in one over the other. I like to make sure I move around the VARK circle early and often. When I work with leaders on developing their facilitation approach I like to get them to think about what other types of variety they might use to engage people. Any one of these modes of engagement can get boring if overused! The code word is variety! Spectrums to create variety across include: Visual: I love to get people to sketch their ideas on paper…it’s a cheat, because it also uses written communications and is highly kinesthetic. It’s a 3-for-1 Auditory: Clear instructions, judicious use of music (one facilitator invited folks to play their own music during a silent, muted brainstorm. Written communications: Anchoring the conversation in written text, either in slides, in chat or in a shared document can create engagement if not overused. Kinesthetic modes: Like stretching, or using objects in their space. Conversational Size, Interpersonal to Intrapersonal: ie, making time for small and large conversations, including time for individuals to think. Tempo or Cadence: making time for short, focused bursts and more slowed down conversations. Control or Power: Making space for structured work as well as creating space for unstructured, decontrolled or decentralized conversations. Patterns: I am a huge fan of breakouts and “think-pair-share” but even that can get boring if over-used. Leveraging a greater variety of group conversational patterns, like round-robin, popcorn-style share outs or fishbowl conversations.
The Tarot Cards of Tech | The power of predicting impact | Artefact
Artefact is proud to introduce The Tarot Cards of Tech: a tool to inspire important conversations around the true impact of technology and the products we design. The Tarot Cards of Tech encourage creators to think about the outcomes technology can create, from unintended consequences to opportunities for positive change. The cards are our way of helping you gaze into the future to determine how to make your product the best it can be.
Testing Content with Users
The impact of guidance on Internet-based mental health interventions — A systematic review - ScienceDirect
Indicators of retention in remote digital health studies: a cross-study evaluation of 100,000 participants | npj Digital Medicine
How to write digital products with personality | by Nick DiLallo | Jan, 2021 | UX Collective
The Idea Adoption Curve – Stratechery by Ben Thompson
The key in all this is crossing the chasm—performing the acts that allow the first shoots of that mainstream market to emerge. This is a do-or-die proposition for high-tech enterprises; hence it is logical that they be the crucible in which “chasm theory” is formed. But the principles can be generalized to other forms of marketing, so for the general reader who can bear with all the high-tech examples in this book, useful lessons may be learned.
How organizers are making remote conferences engaging
Described and Captioned Media Program - Learning Center
DCMP is the leader for captioning and description standards. We provide not only accessible content but the standard for professionals and amateurs working to build quality, accessible media.
50 of the best web, social and design tools and resources - Tallie Proud
Just-in-Time Adaptive Interventions and Adaptive Interventions – The Methodology Center
It’s how you say it: Systematic A/B testing of digital messaging cut hospital no-show rates
KAP COVID Dashboard - Johns Hopkins Center for Communication Programs
Making a New Reality: A Toolkit for Inclusive Media Futures
Why is it important to make sure that emerging media and communications technologies are created by people from a wide variety of backgrounds and identities? The media we consume has an enormous impact on our perception of reality. With this toolkit, we are trying to achieve something that humans have not yet achieved in the history of mass media — fair and equitable representation of the world’s stories and images.
7 Practical Tips for Better Microcopy | Learn UXD
How To Develop a Chatbot From Scratch | by Maruti Techlabs | Chatbots Magazine
CRAP Test - Learn about Evaluating Sources - LibGuides at Colorado Community Colleges Online
Cat-v.org Random Contrarian Insurgent Organization
Online Meetings Effective? 11 Tactics for Gamifying your Next Zoom Meeting - Ludogogy
James Arthur Cattell on Twitter: “I've got 8 minutes to do an icebreaker for 20 people on a video conference call tomorrow. Nothing too personal. Attendees don't have time to prep beforehand. The aim is to get people to say something and be present. If th
great remote icebreaker ideas!