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Playing Pong while waiting for the train
Gamification of physical activity: Beat the Street and Pokémon Go | Nesta
[http://www.nesta.org.uk/blog/gamification-physical-activity-beat-street-and-pokemon-go] - - public:weinreich
Gamification offers advantages over other types of physical activity campaigns due to its ability to bypass the perceived barriers to becoming active. Gamified design can deliver health through stealth by encouraging people to play a fun, free game rather than take part in a fitness scheme.
Just 1 minute of intense exercise produces health benefits similar to 50 minutes of moderate exercise | KurzweilAI
[http://www.kurzweilai.net/just-1-minute-of-intense-exercise-produces-health-benefits-similar-to-50-minutes-of-moderate-exercise?utm_term=0_6de721fb33-6b6f7717aa-282128513&utm_content=buffer27250&utm_medium=social&utm_source=facebook.com&utm_campaign=buffe] - - public:weinreich
Grocers Introduce Kid-Friendly Snack Section In The Produce Aisle : The Salt : NPR
[http://www.npr.org/blogs/thesalt/2014/08/25/341963166/grocers-lead-kids-to-produce-aisle-with-junk-food-style-marketing?utm_source=facebook.com&utm_medium=social&utm_campaign=npr&utm_term=nprnews&utm_content=20140825] - - public:weinreich