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[https://www.charityright.org.uk/blog/post/AI%20vs%20Team:%20A%20Deep%20Dive%20into%20Whose%20Photography%20Works%20Best?utm_medium=social&utm_source=linkedin&utm_campaign=AIvsPhoto&utm_content=31_05_2026] - - public:weinreich
ethics, graphic_design, nonprofit - 3 | id:1461439 -

The A/B test we carried out on Reddit provided valuable insights into the effectiveness of our AI vs team photographs. The results demonstrated that while AI-generated images attracted attention, our team photographs still had a significant impact on audience engagement and clicks.

[https://www.frontiersin.org/articles/10.3389/fendo.2022.816385/full] - - public:weinreich
behavior_change, graphic_design, theory - 3 | id:1301857 -

Here is an interesting way to visualize how to design for behavior using the COM-B Model and the Behavior Change Wheel If you don't know the Behavior Change Wheel, it is a framework developed by Susan Michie, Robert West and colleagues at UCL It is comprised of 19 different behavior change frameworks. At the center sits The COM-B Model: COM-B is used to look for the barriers or enablers to a behavior Capability (both physical and psychological) Opportuntity (both physical and social) Motivation (both reflective and automatic) It is a powerful way to analyze what may be stopping your customers or employees or even yourself of making the choices you already wanted to do. Outside the COM-B model (center of the wheel) sit the Intervention Types - which can include Education, Incentivization, and Training. As for the example here used in diabetes prevention design: The wheel has been filled with interventions and ways to deliver the intervention in this example. (I may have done it a bit different, but still a good representation) It looks at the Patient level - to Increase the patient's awareness of pre-diabetes It looks at Provider's Level - Improve communication skills, and teachable moments at diagnosis It looks at System Level - Invitation by physicians as well as social marketing. This of course is a small example of how the model could help you go from challenge to outcome.

[https://healthicons.org/] - - public:weinreich
graphic_design, health_communication - 2 | id:706838 -

Free, open source health icons Free for use in your next commercial or personal project. Editing is ok. Republishing is ok. No need to give credit.

[https://tcscraft.wordpress.com/2016/04/21/jobblog-heuristic-analysis/] - - public:weinreich
behavior_change, design, graphic_design - 3 | id:683966 -

Here’s an informal list of 20 Heuristics from Weinshenck and Barker in 2000. Jakob Neilsen identified 10 principles for user interface design in 1990. Gerhardt-Powals identified 10 principles of cognitive engineering in 1996. The point is that there is substantial agreement and overlap – and most of it makes sense on the face of it.

[https://therealalexa.com/accessible-social] - - public:weinreich
design, graphic_design, social_media, target_audience - 4 | id:573776 -

Accessibility on Social Media So you want to be more inclusive online? Excellent! Whether you're looking to improve your personal social media or accounts that you manage professionally, there are a lot of basic best practices you can implement to make your online presence more accessible. Ultimately, this makes a big impact on the experience that users with vision and/or hearing disabilities have on social media. Below you will find tips, tricks, and information on digital accessibility. These resources are by no means exhaustive, but are a good starting place for creating accessible and more inclusive social media content. I've also put together a quick and handy checklist to help you double-check the content you create for common accessibility pitfalls.

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