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[http://web.mit.edu/sinana/www/AralSA.pdf] - - public:weinreich
behavior_change, social_network, social_norms - 3 | id:76862 -

In general, “you’re 10 to 15 times as likely to buy something your friends bought because you have the same inherent preferences, and twice as likely because your friends influenced you,” Aral says. However, the level of peer influence varies by how connected the people are— fellow alumni exert more influence over one another than neighbors—and whether or not the message is personal.

[https://appreciativeinquiry.case.edu/] - - public:weinreich
management - 1 | id:76874 -

The "AI Commons" is a worldwide portal devoted to the fullest sharing of academic resources and practical tools on Appreciative Inquiry and the rapidly growing discipline of positive change.

[http://conversations.marketing-partners.com/2015/04/how-to-use-gamification-for-social-change/?utm_campaign=Vermont&utm_content=14406239&utm_medium=social&utm_source=twitter] - - public:weinreich
gaming - 1 | id:76881 -

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