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seat of the lion
“Give me a minute. Or five." Keith had totally planned it from the beginning, and Shiro didn't mind. Not at all.
need to believe you could hold me down
"Oh," Allura says sheepishly. "Oh no, that was just me." Shiro's eyes widen. "It...wasn't the shapeshifting?" "No," Allura says. "Just my normal level of strength." "Oh," Shiro says blankly. "Oh. Okay."
Situational Awareness
In which Lance is easily distracted, and Keith is quick to exploit that. So the thing Lance has learned about Keith is that he has a long, long memory. It's selective as hell, but if Keith cares enough about something to notice it in the first place, he'll never forget it. And because it's Keith, he'll usually remember whatever it is at the worst possible time.
The Games We Play
Lance likes games. Through a lot of trial and error, this is what Keith has learned: the more random and casual Lance is being, the closer Keith needs to be listening, because it means Lance is trying to tell him something important.
Can't Fight This Feeling
When looking into the code Pidge hacked in Shiro's arm, Matt finds something. Shiro sees an opportunity.
Down Where It's Wetter
The youngest prince of Atlantis goes looking for the Sea Witch in hopes of turning human. He never makes it that far.
Want to Take You Higher
Shiro is waiting for Keith on the bridge when Matt comes to say hello. Keith finds them in a compromising looking position, which accidentally opens up a new world of possibilities. Written for Kinktober Day 4 - Spitroasing
