- Yabs.io Search (in tags:strategy,gaming)urn:uuid:{604A6BCC-B78C-EFB2-ADB1-24D748B2F481}2024-03-28T14:05:14ZGame Design For Public Services Report - PUBLIC11252932022-06-06T12:35:53Z2022-06-06T05:36:11Z167weinreichChristy Dena's Field Notes From Earth » ARG Design Charts4384512020-12-03T19:28:25ZZ167weinreichChristy Dena's Field Notes From Earth » Narrative Design Methods: The Journey Chart4384502020-12-03T19:26:13Z2020-12-03T11:26:45ZThe Journey Chart is an overview of the different elements of a project juxtaposed to show how they work together over the duration of the player/audience/reader experience. I’m sharing the Journey Chart Method because I’ve found it to be a nifty way to externalise, discover, inspire, unify, direct, and communicate the various elements of a project and how they are all connected.167weinreichEngagement Economy [SR-1183] | Institute For The Future786702010-10-21T03:20:32ZZ167weinreichTransmedia Project "Bible" Template (.docx)789362010-06-08T19:33:31ZZ167weinreichMeta-Game Design: Reward Systems that Drive Engagement789462010-06-01T08:23:12ZZPresentation by Amy Jo Kim at Game Developers Conference 2010167weinreich