- Yabs.io Search (in tags:storytelling)urn:uuid:{8D296D03-E5BE-3FE5-0413-83E96A01F3DD}2024-03-29T04:36:46ZSocial Media 101: How To Use Storytelling - Section 5 Media2908732020-03-23T15:58:20ZZ167weinreichStorytelling and behaviour change - The Social Deck2908722020-03-23T15:54:14ZZ167weinreichCreate an Online Storytelling Campaign in 9 Easy Steps2908712020-03-23T15:47:59ZZ167weinreichCreate Compelling eLearning with Immersive Storytelling | Learning Solutions Magazine2852292020-03-08T14:39:22ZZ167weinreichAugmented and Virtual Reality for Behavior Change : Research Library | The eLearning Guild2852282020-03-08T14:38:21ZZAugmented and virtual reality can be an incredible tool when it comes to practicing certain skills that may not be safe or realistic in real life.
AR and VR technologies are radically changing L&D as an industry. This research report, Augmented and Virtual Reality for Behavior Change, by Julie Dirksen, Dustin DiTommaso, and Cindy Plunkett explores how AR and VR can be a great resource for behavior change. The report examines key research on this, centered on the following themes:
Enabling the Behavior
Empathy Building
Experiencing Consequences
Future Projection
Feedback
Emotional Self-Regulation
Download this report to discover how AR and VR solutions are a useful investment for behavior change.167weinreichThe eLearning Guild: Community & Resources for eLearning Professionals2852272020-03-08T14:37:01ZZ167weinreichHuman Risk on Twitter: “A very good point about who we are encouraged to get our advice from vs who we should get our advice from. Reinforces that point by touching his face a lot at the start which is what the experts in the subject he’s being asked abou2851822020-03-04T20:27:34ZZ167weinreichImmersive Theater | Season 1 Episode 1 | IMMERSIVE.WORLD | PBS2832042020-02-24T10:02:50ZZIn its first episode, the series presents the universe of New York's immersive theater from the standpoint of actors, dancers, and other performers who have become the biggest names in the genre. Focusing on the mega hit “Sleep No More” and the groundbreaking “Here”, the episode explores the artists' relationship with the audience and the mystery behind the immersive productions.167weinreich14 Tips for Building Character - Nieman Storyboard2831932020-02-23T10:28:41ZZ167weinreichBuilding Character: A Checklist - Nieman Storyboard2831922020-02-23T10:21:15ZZ167weinreichWhat is Storytelling? Why Does Storytelling Work? What are Good Examples? [UML] - Sword and the Script2831562020-02-20T14:09:23ZZ167weinreichTell it like it is | Nature Human Behaviour2790812020-02-03T12:07:39ZZEvery research paper tells a story, but the pressure to provide ‘clean’ narratives is harmful for the scientific endeavour.167weinreichThe Science of What Makes People Care2771452020-01-16T13:11:57ZZ5 key principles167weinreichFear or Hope: Which Motivates More?2770222020-01-09T09:28:55ZZAnd as to the central question of using both fear and hope: “I think we're in a moment where fear is a
stronger motivator than hope,“ Parfrey began. “I'm looking at the evidence. I'm looking at Greta Thunberg.
There is a tinge of the apocalypse in her framing.“ But Parfrey was quick to add that fear, by itself, isn't the
only button to press.
“The data is clear on this,“ he said. “The more dire the messages sound, the more individuals will tuneout. And I say this with full-knowledge that the climate picture is dire. You have to be honest, you have to
present the sobering information, yet we still have the choice before us to dramatically improve the
situation or make it worse. The choice is still ours.“167weinreichDelivering effective messages: Lessons for advocates - Public Health Institute2770202020-01-09T09:18:34ZZLESSON 1: SHIFT THE FRAME FROM PORTRAIT TO LANDSCAPE.
(this is part of a 3-post blog series on message framing)167weinreichAn Interactive Dating Drama for Smart Speaker and Mobile: 5 Days, 5 Dates - BBC R&D2770042020-01-08T10:04:04ZZPlus list of resources for designing interactive voice interfaces167weinreichDESIGN THINKING FOR COMMUNICATIONS PROFESSIONALS How Design Thinking processes can help you shape organizational stories that connect2733592020-01-02T13:58:12ZZ167weinreich21 Series Bibles That Every TV Screenwriter Should Read - ScreenCraft2733152019-12-31T19:58:06ZZ167weinreichThe Power of Story in a Fractured Society: Entertainment Media & Social Change | The Opportunity Agenda2731912019-12-22T11:03:36ZZ167weinreichEntertainment-Education and Health and Risk Messaging - Oxford Research Encyclopedia of Communication2731662019-12-19T14:23:04ZZ167weinreich2019 list of 50 Immersive Things that mix storytelling, performance, play, design & code2731552019-12-18T09:13:39ZZ167weinreichSatire in the Digital Age - YouTube2731352019-12-15T13:15:09ZZ167weinreich5 Lessons on Crafting New Voices for Innovation - UNHCR Innovation Service - Medium2721882019-12-09T08:25:04ZZ167weinreichWant to Know a Secret? Your Customers Do. | CXL2721842019-12-08T11:12:16ZZ167weinreichHeidi Boisvert: How I'm using biological data to tell better stories -- and spark social change | TED Talk2721522019-12-03T11:43:38ZZ167weinreichA step by step guide to writing a good Twitter thread – Tallie Proud2721382019-12-01T09:19:52ZZ167weinreich10 data storytelling mistakes to avoid - Techerati2720232019-11-20T11:51:33ZZ167weinreichArthritis Society 'turns away' would-be donors in new campaign -2720222019-11-20T11:44:15ZZfocus on single person167weinreichCommunicating Complexity in the Humanitarian Sector2720012019-11-18T17:38:56ZZWe realized we were using insider language to describe innovation (as exemplified by internal blog post titles like “Using GIS Technology to Map Shelter Allocation in Azraq Refugee Camp”), rather than communicating what innovation looks like and the benefits it would bring to UNHCR staff (for example, “How UNHCR Used Creativity to Improve Journalistic Accuracy and Collaboration, One Step at a Time”). So, we hit the reset button and asked ourselves these four questions before crafting our internal communications strategy:
What do we want to change? What do we want to be true that isn’t true right now?
Whose behavior change is necessary to making that happen? Who has to do something (or stop doing something) they’re not doing now for us to achieve that goal? (This is about targeting a narrowly defined audience whose action or behavioral change is fundamental to your goal.)
What would that individual or group believe if they took that action? In other words, what does that narrowly defined audience care about most, and how can we include that in our messages?
How will we get that message in front of them? Where are their eyes?167weinreichField Guide: Narrative Research Methodologies - Narrative Initiative2719962019-11-17T16:59:11ZZ167weinreichExplanation and the “How“ of a Narrative - Narrative Initiative2719892019-11-16T21:28:55ZZReleased in March as part of FrameWorks Institute’s 20th anniversary, the Explanation Declaration asks communicators to help people understand the “how” behind issues and see that how as a critical part of engaging and empowering people to take action.167weinreichSoap opera could be unlikely form of birth control in Uganda | Global development | The Guardian2719882019-11-16T21:07:56ZZ167weinreichStories Can Be Powerful Persuasive Tools. But It’s Important to Understand When They Can Backfire.2719692019-11-14T10:47:06ZZ167weinreichAligning the stars in East Los High: How authentic characters and storylines can translate into real-life changes through transmedia edutainment2719032019-11-10T10:18:52ZZ167weinreichThe Science of Belief: Move Beyond “Us” and “Them” to “We”2719012019-11-10T10:01:58ZZNews media often frame refugees as a burden or threat to a community, where humanitarian stories often frame refugees as helpless people in a far-off land in need of help. Both narratives — while sympathetic — consistently situate refugees as outsiders. Our job as communicators is to shift the narrative from “us” and “them” to “we.”167weinreichHow to Name Your Characters : Candlepower : Thinkmap Visual Thesaurus2712672019-11-04T17:51:22ZZ167weinreichHow storytelling increased the value of an eBay item by 6395%2671032019-10-16T14:04:16ZZ167weinreichDigital Storytelling — a look at the last 12 months2669712019-10-03T07:33:22ZZsome of the best examples of digital storytelling that came out in 2016167weinreichARTSEDGE: ARTSEDGE Games2669682019-10-03T07:28:50ZZThe ARTSEDGE Role-Playing System is designed to teach students the process of creating a game, rather than focusing on game play. In this approach to the literary arts, students begin with an existing book or short story from the curriculum to create and present their own role-playing game (R.P.G.) using rules adapted from the Dungeons & Dragons 5th Edition Players Handbook. Educators use The ARTSEDGE Role-Playing System to guide students in groups of 3-6 through game ideation, world building, rule making, and game running, all based on the selected source material. Students are also encouraged to incorporate visual arts, music, and theatre into their presentations.167weinreich30+ Immersive Storytelling platforms, apps, resources & tools2669602019-10-03T07:13:27ZZ167weinreichMost of the Mind Can’t Tell Fact from Fiction2668282019-09-17T20:26:46ZZ167weinreichA Cheat Sheet for Nonprofit Storytelling - Maria Bryan Creative2667722019-09-12T09:22:11ZZ167weinreichUnsticking Stuck Mental Models: Adventures in Systems Change2667442019-09-10T09:38:18ZZ167weinreichNew CMSI Study Reveals How Major TV Programs and Newspapers (Mis)Represented Homelessness and Housing Security Issues in 2018 - Center for Media and Social Impact2667402019-09-10T09:00:12ZZ167weinreichBack to School Special: Transmedia Entertainment — Henry Jenkins2667092019-09-08T11:57:26ZZtransmedia course syllabus167weinreichThe Story of Narratives | The Behavioural Insights Team2666572019-09-05T09:09:03ZZ167weinreichUsing virtual reality experiences to treat severe pain2666242019-09-02T21:15:36ZZ167weinreichHomo Narrativus and the Trouble with Fame - Issue 75: Story - Nautilus2666232019-09-02T21:13:04ZZ167weinreichWhy Inspiring Stories Make Us React: The Neuroscience of Narrative2664622019-08-20T10:38:50ZZ167weinreichOur Brains Tell Stories So We Can Live - Issue 75: Story - Nautilus2664582019-08-19T21:06:47Z2019-08-19T14:09:33Z167weinreich