Search
Results
How Alternate Reality Games Affect Real Life
[http://www.internetevolution.com/author.asp?section_id=709&doc_id=202342&f_src=thissite_tweetlink] - - public:weinreich
Unlocking the Mayor Badge of Meaninglessness - Umair Haque - Harvard Business Review
Attraction - interactive smoking prevention manga
Tell a story with QR codes | Instructional Design Fusions
[http://instructionaldesignfusions.wordpress.com/2010/11/04/tell-a-story-with-qr-codes/] - - public:weinreich
t o m o r r o w: Driving behavior with game dynamics
[http://daviddeboer.blogspot.com/2010/12/transmedia-driving-behavoir-with-game.html] - - public:weinreich
Virtual Human Interaction Lab: Publications
Gabe Zichermann: The Tech Industry's Tea Party
[http://www.huffingtonpost.com/gabe-zichermann/the-tech-industrys-tea-pa_b_792833.html?ref=twThank] - - public:weinreich
Xbox Kinect Applications To Health And Medicine | SECTOR: PUBLIC
[http://sectorpublic.com/2010/11/xbox-kinect-applications-to-health-and-medicine/] - - public:weinreich
Gamasutra - Features - Evaluating Game Mechanics For Depth
[http://www.gamasutra.com/view/feature/5901/evaluating_game_mechanics_for_depth.php?print=1] - - public:weinreich
Health Month - Live healthier, for fun!
The Gamification of Healthcare | Blog | design mind
@ Social Gaming Summit – What I Learned — David Eckoff blog
Engagement Economy [SR-1183] | Institute For The Future
Women are the Masters of Social Gaming - Social Media Graphics
[http://socialmediagraphics.posterous.com/women-are-the-masters-of-social-gaming] - - public:weinreich
Alternate Reality Games SIG/Whitepaper - IGDAwiki
Method: 4 Things Video Games Teach Us About Motivating People | Co.Design
[http://www.fastcodesign.com/1662460/method-4-things-video-games-teach-us-about-motivating-people] - - public:weinreich
Video games help schools get kids moving, exercising more - USATODAY.com
Forget the P90… Can Facebook Games Make You Healthier?
Breakthroughs to Cures
Local Summer Reading ARG: The Mystery Guest | ARGNet: Alternate Reality Gaming Network
PICNIC: Everything We Know About Transmedia Is Wrong | ARGNet: Alternate Reality Gaming Network
[http://www.argn.com/2010/09/picnic_everything_we_know_about_transmedia_is_wrong/] - - public:weinreich
Games to change real behavior - grid by BJ Fogg
[https://docs.google.com/drawings/edit?id=1FOEh8r7lghbFEwIX0-N0reNC0aC3iL7WoVn8mqopZww&hl=en&pli=1] - - public:weinreich
Project: Connect with Haji Kamal — Kinection
Game mechanics for non-profits | Christopher S. Penn's Awaken Your Superhero
Audience Engagement and Content Strategy for Transmedia Storytellers – Transmedia Storyteller
[http://www.transmediastoryteller.com/audience-engagement-and-content-strategy-for-transmedia-storytellers] - - public:weinreich
All available sizes | Boxed Alternate Reality Games! | Flickr - Photo Sharing!
Interview: No Mimes Media Welcomes You to the Wonderful Worlds of Transmedia
[http://news.tubefilter.tv/2010/09/02/interview-no-mimes-media-welcomes-you-to-the-wonderful-worlds-of-args/] - - public:weinreich
Smithsonian offers largest mission-based game ever | The Adrenaline Vault
A Video Game Improves Behavioral Outcomes in Adolescents and Young Adults With Cancer: A Randomized Trial -- Kato et al. 122 (2): e305 -- Pediatrics
I just killed a social game mechanic - response to SCVNGR game mechanics list
SCVNGR’s Secret Game Mechanics Playdeck
[http://techcrunch.com/2010/08/25/scvngr-game-mechanics/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+Techcrunch+(TechCrunch)] - - public:weinreich
Teaching real-world skills through games
Content management and delivery tools for indie ARG producers | jeff watson
Conspiracy for Good: A Recap of an ARG by the Creator of Heroes | Magazine | Wired.com
[http://www.wired.com/magazine/2010/08/conspiracy-for-good-a-recap-of-an-arg-by-the-creator-of-heroes/] - - public:weinreich
Method 10x10 Gaming for Behavior Change (pdf)
[http://method.com/uploads/files/pdf/Method_10x10_Gaming_for_Behavior_Change.pdf] - - public:weinreich
Some forming social game theories « Applied Game Design
[http://bbrathwaite.wordpress.com/2010/07/29/some-forming-social-game-theories/] - - public:weinreich
principles for building a social game
Alternate Reality Gaming – A Quickstart Guide : Brooke Thompson : GiantMice.com
10 Ways Geolocation is Changing the World | Beth’s Blog
[http://www.bethkanter.org/location/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed:+bethblog+(Beth%27s+Blog)] - - public:weinreich
Urgent Evoke » What Went Right, What Went Wrong: Lessons from Season 1 of EVOKE.
[http://blog.urgentevoke.net/2010/07/26/what-went-right-what-went-wrong-lessons-from-season-1-evoke1/] - - public:weinreich
Ian Bogost - Cow Clicker
Transmedia : How to bring traditional media to games : Impossible Changing Brain Foundation
[http://icbf.com.au/index.php/2010/07/22/transmedia-how-to-bring-traditional-media-to-games/] - - public:weinreich
Cheap Ass Gamer - Cheap Video Game Shopping, Video Game Sales and Video Game Deals: CAG
Social Games People Play: New Tactics for Marketing, Education and Engagement (B2B)
SuperBetter: Jane the Concussion Slayer (video)
[http://blog.avantgame.com/2010/07/superbetter-ignite-talk-and-kickstarter.html] - - public:weinreich
VGMaps.com: The Video Game Atlas
Video Games Modifying Behavior Towards Good | Fast Company
[http://www.fastcompany.com/1669932/behavioral-videogames?partner=homepage_newsletter] - - public:weinreich
Home Brew - ZXSpectrum .net
IEEE Spectrum: Gaming the Future of Water and Energy
[http://spectrum.ieee.org/podcast/energy/environment/gaming-the-future-of-water-and-energy] - - public:weinreich
BoardGameGeek | Gaming Unplugged Since 2000
Tim Kring and The Company P Team Up to Form a Conspiracy for Good | ARGNet: Alternate Reality Gaming Network
[http://www.argn.com/2010/06/tim_kring_and_the_company_p_team_up_to_form_a_conspiracy_for_good/] - - public:weinreich